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Professional Series - Creating Character Variation with Texture Maps
magnet:?xt=urn:btih:18F56A20566460468AA5B94B1D44235A2AFC1083&dn=Professional Series - Creating Character Variation with Texture Maps
磁力链接详情
Hash值:
18F56A20566460468AA5B94B1D44235A2AFC1083
点击数:
130
文件大小:
2.07 GB
文件数量:
13
创建日期:
2012-9-6 01:05
最后访问:
2025-1-15 16:15
访问标签:
Professional
Series
-
Creating
Character
Variation
with
Texture
Maps
文件列表详情
project_files.zip 1.46 GB
9-Painting the characters.flv 96.38 MB
8-Repurposing geometry.flv 85.77 MB
3-Beginning the character sculpts.flv 64.82 MB
5-Sculpting the hair.flv 64.12 MB
7-Using ShadowBox to detail the jersey.flv 60.63 MB
4-Creating facial variation.flv 52.25 MB
10-Baking maps in TopoGun.flv 46.41 MB
12-Setting up materials.flv 44.44 MB
6-Kit bashing the first character.flv 41.9 MB
11-Creating specular maps.flv 39.2 MB
2-Setting the stage.flv 21.04 MB
1-Introduction and project overview.flv 8.24 MB
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