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Digital Tutors - Indie Game Development Pipeline Volume 5 Boss Character Modeling and Texturing
magnet:?xt=urn:btih:4170FD7F12F39096E5E9B783FD486F3B6E0D9D11&dn=Digital Tutors - Indie Game Development Pipeline Volume 5 Boss Character Modeling and Texturing
磁力链接详情
Hash值:
4170FD7F12F39096E5E9B783FD486F3B6E0D9D11
点击数:
300
文件大小:
2.15 GB
文件数量:
25
创建日期:
2014-7-16 03:54
最后访问:
2024-12-27 02:30
访问标签:
Digital
Tutors
-
Indie
Game
Development
Pipeline
Volume
5
Boss
Character
Modeling
and
Texturing
文件列表详情
25 Assembly in Maya LT.mp4 96.65 MB
07 Rough sculpting.mp4 87.56 MB
19 Creating a tree.mp4 87.43 MB
16 Polypainting the boss.mp4 73.92 MB
05 Finishing the base mesh.mp4 68.91 MB
17 Adding grass to the brow.mp4 68.57 MB
18 Painting the eye.mp4 67 MB
13 Modeling the eyelids.mp4 65.33 MB
21 Creating and editing UVs.mp4 64.87 MB
04 Modifying the base in Maya LT.mp4 63.62 MB
12 Building the brow ridge.mp4 63.54 MB
11 Adding rocky surface texture.mp4 57.37 MB
09 Sculpting details.mp4 55.39 MB
23 Creating and outputting maps.mp4 50.99 MB
14 Adding the teeth.mp4 50.12 MB
15 Setting up for painting.mp4 47.01 MB
10 Detailing the arms and legs.mp4 45.78 MB
20 Using UV Master.mp4 45.35 MB
08 Creating our new base.mp4 44.59 MB
03 Creating a ZSphere armature.mp4 43.33 MB
22 Arranging the UV layout.mp4 40.73 MB
06 Shaping the mesh.mp4 40.22 MB
24 Editing texture maps.mp4 35.37 MB
02 Looking at concept art.mp4 29.51 MB
01 Introduction and project overview.mp4 12.43 MB
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