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Creating Game Vehicles in Maya and TopoGun
magnet:?xt=urn:btih:6DD136F974982A72C0FE62B56C63D7D698CD5823&dn=Creating Game Vehicles in Maya and TopoGun
磁力链接详情
Hash值:
6DD136F974982A72C0FE62B56C63D7D698CD5823
点击数:
137
文件大小:
1.13 GB
文件数量:
15
创建日期:
2015-9-17 11:10
最后访问:
2025-1-13 22:03
访问标签:
Creating
Game
Vehicles
in
Maya
and
TopoGun
文件列表详情
project_files.zip 145.28 MB
08. Creating new topology for the engine.flv 145.02 MB
04. Preparing reference meshes.flv 92.04 MB
03. Reducing resolution.flv 91.55 MB
09. Laying out the UVs.flv 91.36 MB
11. Baking maps in Maya.flv 84.69 MB
07. Creating new topology for the seat.flv 79.28 MB
14. Finishing the bike textures.flv 76.93 MB
12. Generating maps for the brakes.flv 65.98 MB
02. Separating geometry.flv 65.38 MB
06. Creating new topology for the radiator.flv 65.37 MB
05. Creating new topology for the battery case.flv 58.48 MB
10. Baking maps in TopoGun.flv 48.56 MB
13. Baking maps for the shocks.flv 40.85 MB
01. Introduction and project overview.flv 10.36 MB
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